Richard Burns Rally Game
Oct 22, 2005 Richard Burns Rally announced. SCi announces that it will release a new rally driving game for the PC, PS2, and Xbox in Europe early next year. Nov 7, 2003 5:10pm.
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- Richard Burns Rally Game Play
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Richard Burns Rally | |
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Developer(s) | Warthog Games |
Publisher(s) | SCi Games Gizmondo Games (Gizmondo) |
Platform(s) | PlayStation 2, Windows, Xbox, Gizmondo |
Release | 9 July 2004 Gizmondo |
Genre(s) | Sim racing |
Mode(s) | Single player, Multiplayer |
- Aug 21, 2011 Richard Burns Rally (RBR) is a sim racing game, published by SCi and developed by Warthog with advice of WRC driver Richard Burns. It simulates both classic and modern rallying, and is best known for its realistic physics engine. This game is considered by many gamers to be one of the most realistic and difficult racing simulators.
- Richard Burns Rally is a sim racing game, published by SCi and developed by Warthog with advice of WRC champion Richard Burns. It was released in July 2004 for PlayStation 2, Xbox, Microsoft Windows, and in July 2005 for Gizmondo.
Richard Burns Rally is a sim racinggame, published by SCi and developed by Warthog with advice of WRC champion Richard Burns.
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It was released in July 2004 for PlayStation 2, Xbox, Microsoft Windows, and in July 2005 for Gizmondo. A GameCube release was planned but cancelled, similarly North American releases of all but the Gizmondo version were axed due to the lukewarm reception of the game in Europe. Although reviews were mixed, the game is highly praised by gamers due to its complex physics engine and realistic portrayals of real-life courses.
Richard Burns Rally Vr
Summary[edit]
The game features 8 cars and 36 courses.[1] It simulates both classic and modern rallying, and is best known for its high difficulty and realistic physics engine.
This game is considered by many gamers to be one of the most realistic and difficult racing simulators. Richard Burns Rally initially did not come with official support for user-made content, but despite this, there are mods available due to a large online community, to which Warthog responded by releasing tools to aid in mod development. The game was originally an offline racing game but user-created mods have enabled online play. A sequel to the game is unlikely, due to the death of Richard Burns in 2005. In addition, after the PC release, Warthog was sold to Gizmondo, who went bankrupt in 2006. Since the release, the publisher SCi purchased Eidos Interactive in an all-share offer, winning a bidding war from then-former EA man John Riccitiello and Eidos management – though they, in turn, would be purchased by Japanese publisher Square Enix in 2009.
Reception[edit]
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The game had mixed reviews.
See also[edit]
Richard Burns Rally Game Play
- Rally Championship (series) - Series of loosely related titles that preceded this title by these various developers: Red Rat Software, Pixelcraft, Magnetic Fields, and Warthog
References[edit]
- ^http://www.ultimatecarpage.com/forum/showthread.php?t=29725
- ^http://www.gamerankings.com/ps2/919096-richard-burns-rally/index.html
- ^http://www.metacritic.com/game/xbox/richard-burns-rally
Platforms: | PC |
Publisher: | Eidos |
Developer: | Warthog Sweden |
Genres: | Racing / Off-Road & Stunt |
Release Date: | September 3, 2004 |
Game Modes: | Singleplayer |
Licensed by the late 2001 World Rally Champion, Richard Burns, this rally game tries to find a niche by adding more depth and realism to the racing experience. This is reflected in the car handling, the influence of the weather and the endless tweaking of the car set-up. There are eight officially licensed cars to choose from, with familiar names such as the Subaru Impreza, Citroen Xsara, Peugeot 206, Mitsubishi Lancer Evo and Toyota Corolla, but you need to unlock them by finishing school lessons, winning a rally or making it to the end of a season.
Richard Burns Rally Gamepad
Next to the usual training, quick races, rally seasons and multiplayer mode (only 4-player ‘hot-seat’), you can test your skills in the Richard Burns Challenge, a time trial mode in which get the chance to go head to head with Burns himself. There are 36 stages in total, divided over six countries. The in-game music has been produced by Paul Oakenfold, Andy Hunter, Pepe Deluxe and the Plump DJs.
System Requirements: Pentium IV 2 GHz, 256 MB RAM, Win98
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